Free Download Tomb Raider: Underworld For PC

Tomb Raider: Underworld is an action-adventure video game, the eighth instalment of the Tomb Raider series, following character Lara Croft. The story continues from the events in Tomb Raider: Legend as a direct sequel, but also addresses unexplained plot elements by association with Tomb Raider: Anniversary.Underworld was released by Eidos Interactive for the Xbox 360, PlayStation 3, Wii, Nintendo DS and Microsoft Windows, in North America on 18 November 2008, Europe on 21 November 2008 and Australia on 5 December 2008. A PlayStation 2 port was released in Europe on 23 January 2009, with a US release on 3 March of that year.On 14 June 2012, Underworld was released on the Mac OS X by Feral Interactive.It is the third game in the series to be developed by Crystal Dynamics and is also the first Tomb Raider game to be released on the PlayStation 3, and the last Tomb Raider game to be released on the PlayStation 2. It is also the final Tomb Raider game to be released by Eidos Interactive; the rest of the series would be published by Square Enix after it acquired Eidos in late 2009. Developers implemented new features into the gameplay, such as the dual-target feature and an upgraded inventory system, using an Active Sonar map and a multi-purpose grappling hook. The game also features a hint system and a new melee combat system where Lara has the ability to battle her opponents using kicks and grapple pulls. Downloadable content was also released for the Xbox 360, where the player takes control of Lara and her doppelgänger in two new chapters.

Gameplay
Tomb Raider: Underworld is a single player, action-adventure video game. The game is presented in third person perspective, where the player takes control of Lara Croft. Lara's environment reproduces a more "interactive world that reacts and remembers", such that footprints left in the mud or mud transferred to Lara's knee from kneeling on the ground is washed away by rain, the bodies of the foes she encounters remain where she killed them, and any destruction to the environment she causes is permanent. According to creative director Eric Lindstrom, this is "to not only reward the player for the effect they're having on the world, but to give them navigational aids."The game uses an animation blending system that allows Lara to interact dynamically with her environment, such as pushing foliage aside with one or two hands, depending on if she is carrying a weapon. It also features a "hybrid lighting model that combines dynamic lights with carefully created light maps" and a weather system that changes the environment, for example, "If Lara’s negotiating a wet ledge she’s more apt to slip or lose grip," which makes "the environment her adversary" for a large part of the game.

Development
In November 2007, Eidos was reported to have filed for a trademark on the phrase, Tomb Raider Underworld, and soon after reserved the Tomb Raider Underworld domain name.In December 2007, Eidos filed for a second trademark for Tomb Raider Underworld, reserving the right to provide "computer games that may be accessed network-wide by network users."In the January 2008 issue of the magazine Play, details from the "first-ever demo" of the game were revealed.SCi, which owned Eidos at the time, officially announced Tomb Raider: Underworld on 10 January 2008, and confirmed that all platform versions of the game would be released simultaneously in November 2008.

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